In 2008 Radiance Trust gave a scholarship to University student, William Zhou, to write a program under Ray Tomes instructions to produce pictures of WSM (Wave Structure of Matter) particle / wave structures in 3D. Previously people have only tried to show 2D views of what happens.
The program for this has quite a few capabilities for exploring WSM but there is always a lot more such as what happens when two WSM particles collide? It uses simple equations, equivalent to a tensile aether, or equivalent to Maxwell’s equations of e/m. The calculations are done over the entire 3D volume, but display may be of a slice, a corner section or the whole grid, including a red-blue 3D colour option which allows to see inside the entire grid.
The quality of the video is reduced by the processes that we had to go through to load it to YouTube and especially the coloured 3D glasses view has lost too much colour I am sorry to say.